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Game Name : Nintendo 64 System
System : Nintendo 64
Date Added : 2003-11-04 10:47:13
Written By : Probed Out
They leapt away from their old design. The controller is a leap in an entirely different direction and it was perhaps the most dominant consoles as far as graphics are concerned (for the time). Nintendo released the sequel to the Super Nintendo Entertainment System, the Nintendo 64. Named after its ability to load 64 bytes of detailed graphics at once. It is easily the Nintendo 64ís proudest feature. That and its games.
The gameplay this system offers is an entire new world as far as gameplay goes. Platform games have evolved into Adventure games. Basically your character walks around. Just like a platform game, your character has a few means to defeat your enemy. Jumping on heads isnít used anymore, pounding has seemed to take its place. The levels are entered by finding them. You have a broad stage to move around in and levels are entered through holes or doors. To get more of the game, you have explore more of the outside stage. There are often special means to get around. This was also an idea use in Donkey Kong Country 3 on the Super NES. You needed special boats to get around to different parts of the world. Adventure games pretty much follow the same pattern. The N64 has games like Banjo Kazooie, Donkey Kong 64, Super Mario 64 & Banjo Tooie set out like that. The Platform genre hasnít been completely wiped out though as Super Smash Brothers and, I think, Yoshi Story using that kind of format to their games. The Adventure games are basically 3D running around charging things and collecting heaps of one kind of thing. In Donkey Kong 64 it was Golden Bananas, in Super Mario 64 it was Power Stars, in Banjo Kazooie it was Puzzle Pieces. If it werenít for pioneer Adventure games like this, Crash Bandicoot may have never been born. The reason these Adventure games are playable now, is because Nintendo fitted the í64 with a 360 degree control stick. So wherever you turn the control stick, your character turns. The SNES had 4 main buttons though (A-red, B-yellow, X-blue, Y-green), but N64 only has two (A-blue, B-green). Pro or con? You tell me.
The graphics that the Nintendo 64 generates blows the Super Nintendo out of the water as far as power is concerned. The 3D power create by this game is simply amazing. It goes well with the game. Nintendo 64, like the Super Nintendo & NES before it, plays cartridges. Which basically means the game saves onto the cartridge, meaning you donít need to a memory card to play, although it comes with one for some of the special features of some games? The graphics on N64 are 64-bit. Which in case you were wondering, is why the product is called the Nintendo 64? These 64-bit graphics are 4 times as powerful as the Super NESí 16-bit graphics.
The sound N64 generates is extremely good. CD quality to be exact. It sends out sound at a rate of 44.1 KHz. The N64 doesnít play just jingles anymore. The games have full-fledged songs on them now.
Occasionlly I still want to go back and play my N64 again. It offered me so much entertainment. I still remember when we got it. I got Super Smash Brothers with it. While itís still fairly new, games are still available for purchase in some places. The console houses four players allowing for great multiplayer fun. The N64 also introduced special edition consoles with specially coloured consoles with matching controllers. A few of the games were multicoloured too. With 2 more buttons than the Super Nintendo, this actually adds on a huge amount to the gameplay available.
My special question to you is this: How many buttons are on the N64?
Recommended Games/Top 5: Donkey Kong 64, Super Mario 64, The Legend of Zelda: The Ocarina of Time, Banjo Kazooie & Super Smash Brothers
-Great selection of games
-Such an upgrade from the SNES
-Provides years of entertainment
-Great system for all ages
-Good sound generator
-Maybe sequels to a lot more games.
-They seemed to settle down and stop making quality games near the end of the N64ís run as best console
-A little more restriction on age with this console, than the SNES
Replay Value: 9/10
Rating: 9/10 (Pretty good)
Console: Nintendo 64
Appeals to: Kids/Teens
CPU: MIPS 64-bit RISC CPU (customized R4000 series), Clock Speed: 93.75 MHz
Memory: RAMBUS D-RAM 36M bit Transfer Speed: maximum 4,500M bit/sec
Co-Processor: RCP: SP (sound and graphics processor) and DP (pixel drawing processor) incorporated, Clock Speed: 62.5MHz
Resolution: 256 x 224 ~ 640 x 480 dots, Flicker-free interlace mode support
Colour: Colour frame buffer support, 21-bit colour video output
Graphic Processing: Z buffer, Anti-aliasing, Realistic texture mapping: Tri-linear filtered MIP-map interpolation, Perspective correction, Environment mapping
Dimensions: Width 260mm (10.23"), Depth 190mm (7.48"), Height 73mm (2.87"), Weight: 1.1kg (2.42 lb.)